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January 4, 2014

Screenshot Saturday

Game Update First things first - it’s time for a screenshot: You might notice there’s a volume control and my background, because it’s tricky to take a screenshot from my iPad. Editors Note: You won’t notice anything as the screenshot saturday website no longer exists. That’s what was initially a Kaboom! port and I had been tentatively titled Mad Bomber. It’s todo list is growing ever shorter for a first release in part because I keep cutting features, with glee.
January 1, 2014

Re-Solutions

It’s that time of year, but it’s fun and anyway once my audience has grown this blog post will be forgotten about. Indeed someday we’ll marvel together on how I never wrote such a cliched blog post. “Re Solutions” I read this article this morning, and while I skimmed most of it really liked this bit: “Do you know the meaning of ‘resolution’?” asked Dr. Caroline Cederquist, medical director for bistroMD and the Cederquist Medical Wellness Center.
January 6, 2013

Simplify Simplify Simplify

I’ll write about the game I’m working on this month, but let me tell you the problem I’ve been trying to solve this weekend (intermittently): I want a food item (in a sprite) to appear at random intervals. I want my main character to be able to pick up the food Then he can bring it to a baby This is a pretty simple problem, something that could be done in a few hours if I had things setup right.

Feel Smart With Quick Wins

I recently saw this question on Quora: How can I stop feeling dumb when learning to program? The author then goes on about our industry and how for everything they learn there are 10 things they realize they don’t know. It’s like the universe expanding, no matter how fast you learn the amount you need to learn is constantly growing faster than you can learn it. As a newbie, and we all were one once, it’s incredibly intimidating.

Limiting Mocks with Fakes

I saw this on programming.reddit.com the other day, in a converstation about unit testing practices: No more than one mock per test? If you’re trying to isolate a specific thing, you should mock out everything that’s not that thing, right? –horse_continuum I answered there, but I wanted to take a moment to expand my answer. The first is the simple answer, that you shouldn’t verify more than one mock object.
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