Recent Posts
Game Development in Rust
Hey I wrote a book! You should buy it!
It's been out for two months, so it's probably time to actually blog about it. In the spirit of Scott Hanselman saying I have a "finite number of keystrokes" I'm going to base this on the twitter thread I already wrote, specifically on how the book came to be.
Game Development has been a semi-professional hobby of mine for m entire career.
read more
Mock Objects (manually) in Rust
As I've been learning the Rust programming language and the Godot game engine (streaming at http://www.twitch.tv/paytonrules) I've been increasing the amount of testing I've been doing. I started by doing..well none.. and have been moving more and more into a TDD flow as I become more comfortable with the language and environment. One of the real challenges with TDD in Rust was figuring out how to use mock objects or substitutes.
read more